Original Image
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Target Platform:
HTML to Platform color conversion:
Crop X
Crop Y
Crop W
Crop H
Mask first color index
Mask last color index
Work Bench
lock color 0
from:
Zoom
Color Cycle:
show:
grab:
Grabbed Frames
PSX Export
Bitplane Export
(classic raw bitplane data)
bpl 1
bpl 2
bpl 3
bpl 4
bpl 5
Interleave
(12 bit RGB stored on 16 bits per pix)
(4 bits per pix palette index, so 1 byte is 2 pix, 16 colors max)
Palette Export
export as:
save to:
Include color count
Sprite Export
export as:
save to:
name prefix
height
count
include header words
screen X
screen Y
HSTART ofs
VSTART ofs
include palette
skip empty
Bob Export
export as:
save to:
name prefix
width
height
count
include palette
interleave bitplanes
skip empty
Grabbed:
label
x y
w
h