Original Image


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Target Platform:
HTML to Platform color conversion:

   Crop X     Crop Y 
   Crop W     Crop H 

   Mask first color index     Mask last color index 


Work Bench




lock color 0 

 from: 
Zoom     Color Cycle:
show:    grab: 

Grabbed Frames





PSX Export

Bitplane Export

 (classic raw bitplane data)    bpl 1     bpl 2     bpl 3     bpl 4     bpl 5     Interleave 

 (12 bit RGB stored on 16 bits per pix)

 (4 bits per pix palette index, so 1 byte is 2 pix, 16 colors max)

Palette Export

export as:  save to:

Include color count 

Sprite Export


export as:  save to:

name prefix     height     count 
include header words     screen X     screen Y     HSTART ofs     VSTART ofs 
include palette  skip empty 

Bob Export


export as:  save to:

name prefix     width     height     count 

include palette     interleave bitplanes     skip empty